Torque3D/Templates/BaseGame/game
AzaezelX 111f0c840d probe capture cleanups pt1
fix high-metalness object capture (had the lerp the wrong direction for canceling out NULL-ibl due to full metallic)
use dStrcmp for (Con::getVariable("$Probes::Capturing", "0") comparisons. and early out on rendering probes when we are capturing, not when we aren't.
2022-08-27 17:25:35 -05:00
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core probe capture cleanups pt1 2022-08-27 17:25:35 -05:00
data Merge pull request #855 from Areloch/OptionsIssuesFix 2022-08-17 08:29:48 -05:00
tools * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 2022-08-26 15:25:17 -05:00
main.tscript.in kill the ap if no valid core directory found. 2022-08-13 11:56:05 -05:00
runTests.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00