Torque3D/Engine/source/gui
Areloch d9f80140f1 Include materialball shape asset info
Includes spectatorGameplay by default for streamline testing for now
Adds in reparentItem for GuiTreeViewCtrl
Added gitignore to shaderCache/.gitignore
Fixed material asset import logic to properly parent included images to the material
Includes D3D_Compiler47.dll for dependency compliance, and modified cmake file to not install said dll if not using D3D11 API
2019-05-25 03:37:18 -05:00
..
3d Core implementation of Physical Based Rendering. 2018-09-15 20:19:57 -05:00
buttons corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged 2019-01-28 21:04:51 -06:00
containers Update guiSplitContainer.cpp 2019-03-30 14:40:58 -05:00
controls Include materialball shape asset info 2019-05-25 03:37:18 -05:00
core Merge branch 'method_Unmangle' into PBR_PR 2018-12-12 14:54:22 -06:00
editor Merge pull request #2338 from Areloch/MoreMenubarFixes 2019-03-31 12:39:31 -05:00
game Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
shiny Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
theora add loop playback to GuiTheoraCtrl 2016-05-27 02:22:39 -04:00
utility Merge pull request #2294 from OTHGMars/GuiInputCtrl 2019-01-21 15:14:37 -06:00
worldEditor Catch the template files up and add the improved convex editor bits. 2019-05-19 21:30:45 -05:00