Torque3D/Templates/Empty/source
2014-11-08 19:01:46 +01:00
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readme.txt Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
torqueConfig.h Increse FrameBuffer size for use on OpenGL. 2014-11-08 19:01:46 +01:00

Your project specific source files and subfolders go into this directory.

Simply add them to this folder and then regenerate your project
Visual Studio Solution/XCode workspace with the Torque Toolbox.