Torque3D/Engine/source/shaderGen/HLSL
2020-06-19 06:48:50 -05:00
..
accuFeatureHLSL.cpp Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
accuFeatureHLSL.h cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 2014-12-21 14:07:42 -06:00
bumpHLSL.cpp Added check for when getting the Detail feature's output, to validate if we have the foliage feature, which was causing a stomp on the required float4 texCoord for the foliage featuer to work right 2019-10-03 23:46:53 -05:00
bumpHLSL.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
customFeatureHLSL.cpp Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 2019-05-13 00:28:23 -05:00
customFeatureHLSL.h Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 2019-05-13 00:28:23 -05:00
debugVizFeatureHLSL.cpp Enabled probe viz item for live updates of probes when working with them(auto-baking while on) 2019-11-22 01:30:49 -06:00
debugVizFeatureHLSL.h Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. 2019-11-21 00:48:55 -06:00
depthHLSL.cpp Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
depthHLSL.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
paraboloidHLSL.cpp Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
paraboloidHLSL.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shaderCompHLSL.cpp More cats and cpys in files that xcode doesn't see 2018-03-07 01:13:56 -05:00
shaderCompHLSL.h Direct3D11 Engine/source changes 2016-03-20 21:52:11 +10:00
shaderFeatureHLSL.cpp .. we do however appear to need to swizzle DX vert colors... 2020-06-19 06:48:50 -05:00
shaderFeatureHLSL.h Removed redundant 'load last edited level' startup mode to editor. 2019-11-20 01:39:12 -06:00
shaderGenHLSL.cpp Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
shaderGenHLSL.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shaderGenHLSLInit.cpp Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0 2019-11-22 21:24:59 -06:00