Torque3D - Game Engine
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AzaezelX 1f7d06542e doublesided material renderfix
as per the OG writeup, need to apply horizon trick strictly to the specular component
2022-02-14 14:42:15 -06:00
Engine Ensures that the capturing flag is toggled regardless of how we invoke for a probe to bake(previously it was only done with the batch bake) 2022-02-14 08:58:19 -06:00
My Projects changed readme 2014-03-19 02:20:35 +01:00
Templates doublesided material renderfix 2022-02-14 14:42:15 -06:00
Tools * Adjustment: Minor formatting fix in basics.cmake. 2021-12-14 22:23:23 -05:00
.editorconfig Add a .editorconfig file 2019-01-08 19:35:02 +00:00
.gitattributes Update gitattributes with some text files for avoid EOF problems with Git. 2014-12-06 01:18:41 +01:00
.gitignore improved gitignore for VS2012 2014-03-14 17:18:11 +01:00
.travis.yml travis test whether compilation works on mac and linux 2019-01-10 12:39:27 +01:00
CMakeLists.txt make use of folder properties in cmake 2021-11-22 12:30:08 +10:00
CONTRIBUTING.md forgot to remove section 2020-06-13 09:20:14 -04:00
LICENSE.md Update LICENSE.md 2016-12-21 08:28:01 -06:00
README.md Add Discord badge to README 2021-01-19 21:48:56 +01:00

Torque 3D

MIT Licensed Open Source version of Torque 3D from GarageGames

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Pre-compiled Version

In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the downloads page on the wiki.

License

All assets and code are under the license