mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
* Adjustment: Minor formatting fix in basics.cmake.
This commit is contained in:
parent
2746dcfe48
commit
bd979aa5cf
|
|
@ -386,7 +386,7 @@ macro(finishExecutable)
|
|||
else()
|
||||
add_executable("${PROJECT_NAME}" WIN32 ${${PROJECT_NAME}_files})
|
||||
endif()
|
||||
|
||||
|
||||
# Torque requires c++17
|
||||
target_compile_features(${PROJECT_NAME} PRIVATE cxx_std_17)
|
||||
|
||||
|
|
@ -483,8 +483,8 @@ if(UNIX)
|
|||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${projectOutDir}")
|
||||
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${projectOutDir}")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${projectOutDir}")
|
||||
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${projectOutDir}")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${projectOutDir}")
|
||||
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${projectOutDir}")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${projectOutDir}")
|
||||
endif()
|
||||
|
||||
# fix the debug/release subfolders on windows
|
||||
|
|
|
|||
Loading…
Reference in a new issue