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cameraFXMgr.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
cameraFXMgr.h
Fix: Added missing virtual destructors for classes with virtual functions.
2014-05-06 12:40:46 +04:00
explosion.cpp
Adjusts handling for special-case networking of sound assets where we may need to account for stuff like SFXPlaylists. DB names aren't transported, so we need to do Id lookups
2022-06-04 00:59:06 -05:00
explosion.h
code duplication prune. should aid in stability
2021-10-03 02:56:26 -05:00
fxFoliageReplicator.cpp
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
fxFoliageReplicator.h
ground-cover -- Adds an ambient modulation bias to control how much the foliage images are modulated by the sun's ambient light setting.
2017-07-27 00:18:38 +01:00
fxShapeReplicator.cpp
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
fxShapeReplicator.h
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
groundCover.cpp
Fixed formatting to match the standard for TerrainMaterialAsset inspector fields
2022-03-29 01:40:07 -05:00
groundCover.h
Fixed formatting to match the standard for TerrainMaterialAsset inspector fields
2022-03-29 01:40:07 -05:00
lightning.cpp
code duplication prune. should aid in stability
2021-10-03 02:56:26 -05:00
lightning.h
code duplication prune. should aid in stability
2021-10-03 02:56:26 -05:00
particle.cpp
Uncomments networking lines that ensure client has the particle's textures
2022-06-04 21:53:12 -05:00
particle.h
code duplication prune. should aid in stability
2021-10-03 02:56:26 -05:00
particleEmitter.cpp
particle emission safeties
2022-07-27 16:26:58 -05:00
particleEmitter.h
* [ParticleEmitter] BugFix: Make GCC happy by removing the inline specification on updateKeyData.
2021-08-14 18:22:30 -04:00
particleEmitterNode.cpp
Fixed type inference for nulls in console functions
2017-01-06 17:18:37 -05:00
particleEmitterNode.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
precipitation.cpp
adds wetness
2022-11-21 21:12:23 -06:00
precipitation.h
code duplication prune. should aid in stability
2021-10-03 02:56:26 -05:00
ribbon.cpp
uninitialized variables-t3d
2020-05-11 15:30:21 -05:00
ribbon.h
ribbon classvar cleanup
2018-03-13 21:24:37 -05:00
ribbonNode.cpp
Fixed type inference for nulls in console functions
2017-01-06 17:18:37 -05:00
ribbonNode.h
uninitialized variables-t3d
2020-05-11 15:30:21 -05:00
splash.cpp
targeted fix for #45
2022-07-31 13:24:01 -05:00
splash.h
correct imageassetarrays having a singular texture profile as oposed to a type per.
2021-11-03 12:30:52 -05:00
windEmitter.cpp
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
2017-12-27 22:57:47 -06:00
windEmitter.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00