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assetBrowser
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Revert "revert #1148 as prematurely incorporated"
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2024-01-20 18:01:57 +00:00 |
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base
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Adds a separate gui profile for the popupmenus themselves that has a lighter border color, making it easier to keep track of the layout
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2023-10-24 17:53:37 -05:00 |
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classIcons
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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componentEditor
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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convexEditor
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Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
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2023-11-14 18:58:58 -06:00 |
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datablockEditor
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Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
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2023-11-14 18:58:58 -06:00 |
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debugger
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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decalEditor
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Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
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2023-11-14 18:58:58 -06:00 |
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editorClasses
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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editorCore
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Adds an Add menubar item to the World Editor menubar that populates SceneObject classes for spawnablility based on the categories assigned to the class itself
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2023-10-24 17:36:58 -05:00 |
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forestEditor
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Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
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2023-11-14 18:58:58 -06:00 |
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gui
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Streamlined baseUI profiles
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2023-12-18 23:49:13 -06:00 |
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guiEditor
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clean out unnecessary position set
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2023-12-31 13:04:45 -06:00 |
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levels
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Streamlined baseUI profiles
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2023-12-18 23:49:13 -06:00 |
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materialEditor
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fix orm compositing save script
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2024-01-20 17:50:12 -06:00 |
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meshRoadEditor
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Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
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2023-11-14 18:58:58 -06:00 |
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missionAreaEditor
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Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
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2023-11-14 18:58:58 -06:00 |
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navEditor
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Streamlined baseUI profiles
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2023-12-18 23:49:13 -06:00 |
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particleEditor
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Merge pull request #1136 from Areloch/TabbedEditorFormBaseline
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2023-11-14 19:31:42 -06:00 |
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physicsTools
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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projectImporter
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Fix handling of filenames starting with ./
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2023-02-26 16:00:09 -07:00 |
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resources
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pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard
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2023-03-07 16:09:11 -06:00 |
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riverEditor
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Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
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2023-11-14 18:58:58 -06:00 |
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roadEditor
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Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
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2023-11-14 18:58:58 -06:00 |
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shapeEditor
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Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
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2023-11-14 18:58:58 -06:00 |
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shapes
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Added getShapeConstructorFilePath console function on shapeAsset
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2021-08-02 04:20:27 -05:00 |
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VerveEditor
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Streamlined baseUI profiles
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2023-12-18 23:49:13 -06:00 |
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VPathEditor
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Streamlined baseUI profiles
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2023-12-18 23:49:13 -06:00 |
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windowConsole
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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worldEditor
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Adds a callback invoke for objects in the scene to inform them if the level is being saved. Allows for certain special actions, like having objects reset to an original position before the save occurs.
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2024-02-03 16:24:12 -06:00 |
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fbx.sis
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Adds function to get material definition by mapTo usage
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2020-08-24 04:41:17 -05:00 |
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glb.sis
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Import Options gui Update
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2019-05-21 01:19:35 -04:00 |
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gltf.sis
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Import Options gui Update
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2019-05-21 01:19:35 -04:00 |
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main.tscript
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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settings.xml
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Streamlined baseUI profiles
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2023-12-18 23:49:13 -06:00 |
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tools.module
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followup: readd, and rename the module.ScriptFile entries to thier lower case
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2021-07-20 12:15:05 -05:00 |
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tools.tscript
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Expands functionality of MenuBuilder to act as primary API for building out menus
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2023-10-22 00:47:29 -05:00 |