Torque3D/Engine/source/shaderGen
marauder2k7 4cf780e7b8 Shader Gen to produce ShaderData
Shader gen now produces a shaderdata class - this should reduce full recompilation of shaders when a macro switch happens.

FileStream can now also be setup to be async write, so it will write out the file on a separate thread hopefully freeing up the main thread to continue working.
2026-06-05 11:29:18 +01:00
..
GLSL dial back nullPtr usage 2025-12-29 17:45:09 -06:00
HLSL fix forward lit shaders in debug mode 2026-03-11 17:04:58 -05:00
conditionerFeature.cpp Fix GLSL out fragment shader color. 2014-11-30 05:32:40 +01:00
conditionerFeature.h virtuals removed 2024-03-18 18:13:00 +00:00
customShaderFeature.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
customShaderFeature.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
featureMgr.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
featureMgr.h dial back nullPtr usage 2025-12-29 17:45:09 -06:00
featureSet.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
featureSet.h Ground work for node editor 2025-06-23 02:18:39 +01:00
featureType.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
featureType.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
langElement.cpp requirements for windDeformation unified featuer 2025-06-23 02:18:42 +01:00
langElement.h requirements for windDeformation unified featuer 2025-06-23 02:18:42 +01:00
shaderComp.cpp Hardware Skinning Support 2016-08-21 01:43:30 +01:00
shaderComp.h virtuals removed 2024-03-18 18:13:00 +00:00
shaderDependency.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shaderDependency.h virtuals removed 2024-03-18 18:13:00 +00:00
shaderFeature.cpp give shadergen tags for the other two potential rendertargets for use down the line 2020-08-03 16:45:37 -05:00
shaderFeature.h Shader Gen to produce ShaderData 2026-06-05 11:29:18 +01:00
shaderGen.cpp Shader Gen to produce ShaderData 2026-06-05 11:29:18 +01:00
shaderGen.h Shader Gen to produce ShaderData 2026-06-05 11:29:18 +01:00
shaderGenVars.cpp add material tileScale 2025-12-25 19:52:06 -06:00
shaderGenVars.h add material tileScale 2025-12-25 19:52:06 -06:00
shaderOp.cpp requirements for windDeformation unified featuer 2025-06-23 02:18:42 +01:00
shaderOp.h requirements for windDeformation unified featuer 2025-06-23 02:18:42 +01:00