Torque3D/Engine/lib/bullet/examples/TinyAudio
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00
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b3ADSR.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3ADSR.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3AudioListener.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3AudioListener.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3ReadWavFile.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3ReadWavFile.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3Sound_C_Api.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3SoundEngine.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3SoundEngine.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3SoundSource.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3SoundSource.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3SwapUtils.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3WriteWavFile.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3WriteWavFile.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
premake4.lua update bullet so it actually works 2026-06-03 15:08:51 +01:00
RtAudio.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
RtAudio.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
TinyAudioExample.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
TinyAudioExample.h update bullet so it actually works 2026-06-03 15:08:51 +01:00