mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
588 lines
21 KiB
C++
588 lines
21 KiB
C++
#pragma once
|
|
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2013 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
#ifndef SOUND_ASSET_H
|
|
#define SOUND_ASSET_H
|
|
|
|
#ifndef _ASSET_BASE_H_
|
|
#include "assets/assetBase.h"
|
|
#endif
|
|
|
|
#ifndef _ASSET_DEFINITION_H_
|
|
#include "assets/assetDefinition.h"
|
|
#endif
|
|
|
|
#ifndef _STRINGUNIT_H_
|
|
#include "string/stringUnit.h"
|
|
#endif
|
|
|
|
#ifndef _ASSET_FIELD_TYPES_H_
|
|
#include "assets/assetFieldTypes.h"
|
|
#endif
|
|
|
|
#ifndef _ASSET_PTR_H_
|
|
#include "assets/assetPtr.h"
|
|
#endif
|
|
|
|
#ifndef _BITSTREAM_H_
|
|
#include "core/stream/bitStream.h"
|
|
#endif
|
|
|
|
#ifndef _SFXRESOURCE_H_
|
|
#include "sfx/sfxResource.h"
|
|
#endif
|
|
|
|
#ifndef _SFXDESCRIPTION_H_
|
|
#include "sfx/sfxDescription.h"
|
|
#endif // !_SFXDESCRIPTION_H_
|
|
|
|
|
|
#ifndef _SFXTRACK_H_
|
|
#include "sfx/sfxTrack.h"
|
|
#endif
|
|
|
|
#ifndef _SFXPROFILE_H_
|
|
#include "sfx/sfxProfile.h"
|
|
#endif // !_SFXPROFILE_H_
|
|
|
|
#ifndef _RESOURCEMANAGER_H_
|
|
#include "core/resourceManager.h"
|
|
#endif
|
|
|
|
#ifndef _SFXPLAYLIST_H_
|
|
#include "sfx/sfxPlayList.h"
|
|
#endif
|
|
|
|
#ifndef _SFXTYPES_H_
|
|
#include "sfx/sfxTypes.h"
|
|
#endif
|
|
|
|
#include "assetMacroHelpers.h"
|
|
class SFXResource;
|
|
class SFXPlayList;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
class SoundAsset : public AssetBase
|
|
{
|
|
typedef AssetBase Parent;
|
|
typedef AssetPtr<SoundAsset> ConcreteAssetPtr;
|
|
|
|
protected:
|
|
StringTableEntry mSoundFile[12];
|
|
StringTableEntry mSoundPath[12];
|
|
SFXProfile mSFXProfile[12];
|
|
|
|
SFXDescription mProfileDesc;
|
|
SFXPlayList mPlaylist;
|
|
// subtitles
|
|
StringTableEntry mSubtitleString;
|
|
bool mPreload;
|
|
bool mIsPlaylist;
|
|
//SFXPlayList::SlotData mSlots;
|
|
|
|
/*These will be needed in the refactor!
|
|
Resource<SFXResource> mSoundResource;
|
|
|
|
|
|
// SFXDesctriptions, some off these will be removed
|
|
F32 mPitchAdjust;
|
|
F32 mVolumeAdjust;
|
|
bool mIs3D;
|
|
bool mLoop;
|
|
bool mIsStreaming;
|
|
bool mUseHardware;
|
|
|
|
F32 mMinDistance;
|
|
F32 mMaxDistance;
|
|
U32 mConeInsideAngle;
|
|
U32 mConeOutsideAngle;
|
|
F32 mConeOutsideVolume;
|
|
F32 mRolloffFactor;
|
|
Point3F mScatterDistance;
|
|
F32 mPriority;
|
|
*/
|
|
|
|
typedef Signal<void()> SoundAssetChanged;
|
|
SoundAssetChanged mChangeSignal;
|
|
|
|
public:
|
|
enum SoundAssetErrCode
|
|
{
|
|
BadProfile = AssetErrCode::Extended,
|
|
BadDescription,
|
|
BadBufferData,
|
|
Extended
|
|
};
|
|
|
|
static const String mErrCodeStrings[U32(SoundAssetErrCode::Extended) - U32(Parent::Extended) + 1];
|
|
static U32 getAssetErrCode(ConcreteAssetPtr checkAsset) { if (checkAsset) return checkAsset->mLoadedState; else return 0; }
|
|
|
|
static String getAssetErrstrn(U32 errCode)
|
|
{
|
|
if (errCode < Parent::Extended) return Parent::getAssetErrstrn(errCode);
|
|
if (errCode > SoundAssetErrCode::Extended) return "undefined error";
|
|
return mErrCodeStrings[errCode - Parent::Extended];
|
|
};
|
|
SoundAsset();
|
|
virtual ~SoundAsset();
|
|
|
|
/// Engine.
|
|
static void initPersistFields();
|
|
virtual void copyTo(SimObject* object);
|
|
|
|
//SFXResource* getSound() { return mSoundResource; }
|
|
Resource<SFXResource> getSoundResource(const U32 slotId = 0) { load(); return mSFXProfile[slotId].getResource(); }
|
|
|
|
/// Declare Console Object.
|
|
DECLARE_CONOBJECT(SoundAsset);
|
|
|
|
void setSoundFile(const char* pSoundFile, const U32 slotId = 0);
|
|
U32 load();
|
|
StringTableEntry getSoundFile(const char* pSoundFile, const U32 slotId = 0);
|
|
inline StringTableEntry getSoundPath(const U32 slotId = 0) const { return mSoundPath[slotId]; };
|
|
SFXProfile* getSfxProfile(const U32 slotId = 0) { return &mSFXProfile[slotId]; }
|
|
SFXPlayList* getSfxPlaylist() { return &mPlaylist; }
|
|
SFXTrack* getSFXTrack() { return mIsPlaylist ? dynamic_cast<SFXTrack*>(&mPlaylist) : dynamic_cast<SFXTrack*>(&mSFXProfile[0]); }
|
|
SFXDescription* getSfxDescription() { return &mProfileDesc; }
|
|
bool isPlaylist(){ return mIsPlaylist; }
|
|
|
|
bool isLoop() { return mProfileDesc.mIsLooping; }
|
|
bool is3D() { return mProfileDesc.mIs3D; }
|
|
|
|
static StringTableEntry getAssetIdByFileName(StringTableEntry fileName);
|
|
static U32 getAssetById(StringTableEntry assetId, AssetPtr<SoundAsset>* materialAsset);
|
|
static U32 getAssetByFileName(StringTableEntry fileName, AssetPtr<SoundAsset>* matAsset);
|
|
|
|
protected:
|
|
virtual void initializeAsset(void);
|
|
void _onResourceChanged(const Torque::Path & path);
|
|
virtual void onAssetRefresh(void);
|
|
|
|
static bool _setSoundFile(void *obj, const char *index, const char *data) { static_cast<SoundAsset*>(obj)->setSoundFile(data, index ? dAtoi(index) : 0); return false; }
|
|
static const char* _getSoundFile(void* obj, const char* data) { return static_cast<SoundAsset*>(obj)->getSoundFile(data); }
|
|
};
|
|
|
|
DefineConsoleType(TypeSoundAssetPtr, SoundAsset)
|
|
DefineConsoleType(TypeSoundAssetId, String)
|
|
|
|
#pragma region Singular Asset Macros
|
|
|
|
//Singular assets
|
|
/// <Summary>
|
|
/// Declares a sound asset
|
|
/// This establishes the assetId, asset and legacy filepath fields, along with supplemental getter and setter functions
|
|
/// </Summary>
|
|
#define DECLARE_SOUNDASSET(className, name) public: \
|
|
Resource<SFXResource> m##name;\
|
|
StringTableEntry m##name##Name; \
|
|
StringTableEntry m##name##AssetId;\
|
|
AssetPtr<SoundAsset> m##name##Asset = NULL;\
|
|
SFXTrack* m##name##Profile = NULL;\
|
|
SFXDescription* m##name##Desc = NULL;\
|
|
SimObjectId m##name##SFXId = 0;\
|
|
public: \
|
|
const StringTableEntry get##name##File() const { return m##name##Name; }\
|
|
void set##name##File(const FileName &_in) { m##name##Name = StringTable->insert(_in.c_str());}\
|
|
const AssetPtr<SoundAsset> & get##name##Asset() const { return m##name##Asset; }\
|
|
void set##name##Asset(const AssetPtr<SoundAsset> &_in) { m##name##Asset = _in;}\
|
|
\
|
|
bool _set##name(StringTableEntry _in)\
|
|
{\
|
|
if(m##name##AssetId != _in || m##name##Name != _in)\
|
|
{\
|
|
if (_in == NULL || _in == StringTable->EmptyString())\
|
|
{\
|
|
m##name##Name = StringTable->EmptyString();\
|
|
m##name##AssetId = StringTable->EmptyString();\
|
|
m##name##Asset = NULL;\
|
|
m##name = NULL;\
|
|
return true;\
|
|
}\
|
|
\
|
|
if (AssetDatabase.isDeclaredAsset(_in))\
|
|
{\
|
|
m##name##AssetId = _in;\
|
|
\
|
|
U32 assetState = SoundAsset::getAssetById(m##name##AssetId, &m##name##Asset);\
|
|
\
|
|
if (SoundAsset::Ok == assetState)\
|
|
{\
|
|
m##name##Name = StringTable->EmptyString();\
|
|
}\
|
|
}\
|
|
else\
|
|
{\
|
|
StringTableEntry assetId = SoundAsset::getAssetIdByFileName(_in);\
|
|
if (assetId != StringTable->EmptyString())\
|
|
{\
|
|
m##name##AssetId = assetId;\
|
|
if(SoundAsset::getAssetById(m##name##AssetId, &m##name##Asset) == SoundAsset::Ok)\
|
|
{\
|
|
m##name##Name = StringTable->EmptyString();\
|
|
}\
|
|
}\
|
|
else\
|
|
{\
|
|
m##name##Name = _in;\
|
|
m##name##AssetId = StringTable->EmptyString();\
|
|
m##name##Asset = NULL;\
|
|
}\
|
|
}\
|
|
}\
|
|
if (get##name() != StringTable->EmptyString() && m##name##Asset.notNull())\
|
|
{\
|
|
m##name = m##name##Asset->getSoundResource();\
|
|
}\
|
|
else\
|
|
{\
|
|
m##name = NULL;\
|
|
}\
|
|
if(get##name() == StringTable->EmptyString())\
|
|
return true;\
|
|
\
|
|
if(get##name() == StringTable->EmptyString())\
|
|
return true;\
|
|
if (m##name##Asset.notNull() && m##name##Asset->getStatus() != SoundAsset::Ok)\
|
|
{\
|
|
Con::errorf("%s(%s)::_set%s() - sound asset failure\"%s\" due to [%s]", macroText(className), getName(), macroText(name), _in, SoundAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\
|
|
return false; \
|
|
}\
|
|
else if (!m##name && (m##name##Name != StringTable->EmptyString() && !Sim::findObject(m##name##Name)))\
|
|
{\
|
|
Con::errorf("%s(%s)::_set%s() - Couldn't load sound \"%s\"", macroText(className), getName(), macroText(name), _in);\
|
|
return false;\
|
|
}\
|
|
return true;\
|
|
}\
|
|
\
|
|
const StringTableEntry get##name() const\
|
|
{\
|
|
if (m##name##Asset && (m##name##Asset->getSoundPath() != StringTable->EmptyString()))\
|
|
return m##name##Asset->getSoundPath();\
|
|
else if (m##name##AssetId != StringTable->EmptyString())\
|
|
return m##name##AssetId;\
|
|
else if (m##name##Name != StringTable->EmptyString())\
|
|
return StringTable->insert(m##name##Name);\
|
|
else\
|
|
return StringTable->EmptyString();\
|
|
}\
|
|
Resource<SFXResource> get##name##Resource() \
|
|
{\
|
|
return m##name;\
|
|
}\
|
|
SFXTrack* get##name##Profile()\
|
|
{\
|
|
if (get##name() != StringTable->EmptyString() && m##name##Asset.notNull()){\
|
|
m##name##Profile = m##name##Asset->getSFXTrack(); \
|
|
return m##name##Profile;\
|
|
}\
|
|
return NULL;\
|
|
}\
|
|
SFXDescription* get##name##Description()\
|
|
{\
|
|
if (get##name() != StringTable->EmptyString() && m##name##Asset.notNull()){\
|
|
m##name##Desc = m##name##Asset->getSfxDescription();\
|
|
return m##name##Desc;}\
|
|
return NULL;\
|
|
}\
|
|
bool is##name##Valid() { return (get##name() != StringTable->EmptyString() && m##name##Asset && m##name##Asset->getStatus() == AssetBase::Ok); }
|
|
|
|
#ifdef TORQUE_SHOW_LEGACY_FILE_FIELDS
|
|
|
|
#define INITPERSISTFIELD_SOUNDASSET(name, consoleClass, docs) \
|
|
addProtectedField(assetText(name, File), TypeSoundFilename, Offset(m##name##Name, consoleClass), _set##name##Data, & defaultProtectedGetFn, assetText(name, docs)); \
|
|
addProtectedField(assetText(name, Asset), TypeSoundAssetId, Offset(m##name##AssetId, consoleClass), _set##name##Data, & defaultProtectedGetFn, assetText(name, asset reference.));
|
|
|
|
#else
|
|
|
|
#define INITPERSISTFIELD_SOUNDASSET(name, consoleClass, docs) \
|
|
addProtectedField(assetText(name, File), TypeSoundFilename, Offset(m##name##Name, consoleClass), _set##name##Data, & defaultProtectedGetFn, assetText(name, docs), AbstractClassRep::FIELD_HideInInspectors); \
|
|
addProtectedField(assetText(name, Asset), TypeSoundAssetId, Offset(m##name##AssetId, consoleClass), _set##name##Data, & defaultProtectedGetFn, assetText(name, asset reference.));
|
|
|
|
#endif // TORQUE_SHOW_LEGACY_FILE_FIELDS
|
|
|
|
//network send - datablock
|
|
#define PACKDATA_SOUNDASSET(name)\
|
|
if (stream->writeFlag(m##name##Asset.notNull()))\
|
|
{\
|
|
stream->writeString(m##name##Asset.getAssetId());\
|
|
}\
|
|
else\
|
|
{\
|
|
if(stream->writeFlag(Sim::findObject(m##name##Name)))\
|
|
{\
|
|
SFXTrack* sndTrack = get##name##Profile();\
|
|
stream->writeRangedU32(SimObjectId(sndTrack->getId()), DataBlockObjectIdFirst, DataBlockObjectIdLast);\
|
|
sfxWrite(stream, sndTrack);\
|
|
}\
|
|
else\
|
|
{\
|
|
stream->writeString(m##name##Name);\
|
|
}\
|
|
}
|
|
|
|
|
|
//network recieve - datablock
|
|
#define UNPACKDATA_SOUNDASSET(name)\
|
|
if (stream->readFlag())\
|
|
{\
|
|
m##name##AssetId = stream->readSTString();\
|
|
_set##name(m##name##AssetId);\
|
|
}\
|
|
else\
|
|
{\
|
|
if(stream->readFlag())\
|
|
{\
|
|
String errorStr;\
|
|
m##name##SFXId = stream->readRangedU32( DataBlockObjectIdFirst, DataBlockObjectIdLast );\
|
|
sfxReadAndResolve(stream, &m##name##Profile, errorStr);\
|
|
Con::errorf("%s", errorStr.c_str());\
|
|
}\
|
|
else\
|
|
{\
|
|
m##name##Name = stream->readSTString(); \
|
|
_set##name(m##name##Name); \
|
|
}\
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
#pragma region Arrayed Asset Macros
|
|
|
|
#define INIT_SOUNDASSET_ARRAY(name, index) \
|
|
{\
|
|
m##name##Name[index] = StringTable->EmptyString(); \
|
|
m##name##AssetId[index] = StringTable->EmptyString(); \
|
|
m##name##Asset[index] = NULL;\
|
|
m##name[index] = NULL;\
|
|
m##name##Profile[index] = NULL;\
|
|
m##name##SFXId[index] = 0;\
|
|
}
|
|
|
|
#define DECLARE_SOUNDASSET_ARRAY(className,name,max) public: \
|
|
static const U32 sm##name##Count = max;\
|
|
Resource<SFXResource> m##name[max];\
|
|
StringTableEntry m##name##Name[max]; \
|
|
StringTableEntry m##name##AssetId[max];\
|
|
AssetPtr<SoundAsset> m##name##Asset[max];\
|
|
SFXTrack* m##name##Profile[max];\
|
|
SimObjectId m##name##SFXId[max];\
|
|
public: \
|
|
const StringTableEntry get##name##File(const U32& index) const { return m##name##Name[index]; }\
|
|
void set##name##File(const FileName &_in, const U32& index) { m##name##Name[index] = StringTable->insert(_in.c_str());}\
|
|
const AssetPtr<SoundAsset> & get##name##Asset(const U32& index) const { return m##name##Asset[index]; }\
|
|
void set##name##Asset(const AssetPtr<SoundAsset> &_in, const U32& index) { m##name##Asset[index] = _in;}\
|
|
\
|
|
bool _set##name(StringTableEntry _in, const U32& index)\
|
|
{\
|
|
if(m##name##AssetId[index] != _in || m##name##Name[index] != _in)\
|
|
{\
|
|
if(index >= sm##name##Count || index < 0) \
|
|
return false;\
|
|
if (_in == NULL || _in == StringTable->EmptyString())\
|
|
{\
|
|
m##name##Name[index] = StringTable->EmptyString();\
|
|
m##name##AssetId[index] = StringTable->EmptyString();\
|
|
m##name##Asset[index] = NULL;\
|
|
m##name[index] = NULL;\
|
|
return true;\
|
|
}\
|
|
else if(_in[0] == '$' || _in[0] == '#')\
|
|
{\
|
|
m##name##Name[index] = _in;\
|
|
m##name##AssetId[index] = StringTable->EmptyString();\
|
|
m##name##Asset[index] = NULL;\
|
|
m##name[index] = NULL;\
|
|
return true;\
|
|
}\
|
|
\
|
|
if (AssetDatabase.isDeclaredAsset(_in))\
|
|
{\
|
|
m##name##AssetId[index] = _in;\
|
|
\
|
|
U32 assetState = SoundAsset::getAssetById(m##name##AssetId[index], &m##name##Asset[index]);\
|
|
\
|
|
if (SoundAsset::Ok == assetState)\
|
|
{\
|
|
m##name##Name[index] = StringTable->EmptyString();\
|
|
}\
|
|
}\
|
|
else\
|
|
{\
|
|
StringTableEntry assetId = SoundAsset::getAssetIdByFileName(_in);\
|
|
if (assetId != StringTable->EmptyString())\
|
|
{\
|
|
m##name##AssetId[index] = assetId;\
|
|
if(SoundAsset::getAssetById(m##name##AssetId[index], &m##name##Asset[index]) == SoundAsset::Ok)\
|
|
{\
|
|
m##name##Name[index] = StringTable->EmptyString();\
|
|
}\
|
|
}\
|
|
else\
|
|
{\
|
|
m##name##Name[index] = _in;\
|
|
m##name##AssetId[index] = StringTable->EmptyString();\
|
|
m##name##Asset[index] = NULL;\
|
|
}\
|
|
}\
|
|
}\
|
|
if (get##name(index) != StringTable->EmptyString() && m##name##Asset[index].notNull())\
|
|
{\
|
|
m##name[index] = m##name##Asset[index]->getSoundResource();\
|
|
}\
|
|
else\
|
|
{\
|
|
m##name[index] = NULL;\
|
|
}\
|
|
if(get##name(index) == StringTable->EmptyString())\
|
|
return true;\
|
|
\
|
|
if (m##name##Asset[index].notNull() && m##name##Asset[index]->getStatus() != SoundAsset::Ok)\
|
|
{\
|
|
Con::errorf("%s(%s)::_set%s(%i) - sound asset failure\"%s\" due to [%s]", macroText(className), getName(), macroText(name),index, _in, SoundAsset::getAssetErrstrn(m##name##Asset[index]->getStatus()).c_str());\
|
|
return false; \
|
|
}\
|
|
else if (!m##name[index] && (m##name##Name[index] != StringTable->EmptyString() && !Sim::findObject(m##name##Name[index])))\
|
|
{\
|
|
Con::errorf("%s(%s)::_set%s(%i) - Couldn't load sound \"%s\"", macroText(className), getName(), macroText(name),index, _in);\
|
|
return false;\
|
|
}\
|
|
return true;\
|
|
}\
|
|
\
|
|
const StringTableEntry get##name(const U32& index) const\
|
|
{\
|
|
if (m##name##Asset[index] && (m##name##Asset[index]->getSoundPath() != StringTable->EmptyString()))\
|
|
return m##name##Asset[index]->getSoundPath();\
|
|
else if (m##name##AssetId[index] != StringTable->EmptyString())\
|
|
return m##name##AssetId[index];\
|
|
else if (m##name##Name[index] != StringTable->EmptyString())\
|
|
return StringTable->insert(m##name##Name[index]);\
|
|
else\
|
|
return StringTable->EmptyString();\
|
|
}\
|
|
Resource<SFXResource> get##name##Resource(const U32& id) \
|
|
{\
|
|
if(id >= sm##name##Count || id < 0)\
|
|
return ResourceManager::get().load( "" );\
|
|
return m##name[id];\
|
|
}\
|
|
SFXTrack* get##name##Profile(const U32& id)\
|
|
{\
|
|
if (m##name##Asset[id].notNull())\
|
|
return m##name##Asset[id]->getSFXTrack(); \
|
|
return NULL;\
|
|
}\
|
|
bool is##name##Valid(const U32& id) {return (get##name(id) != StringTable->EmptyString() && m##name##Asset[id] && m##name##Asset[id]->getStatus() == AssetBase::Ok); }
|
|
|
|
|
|
#ifdef TORQUE_SHOW_LEGACY_FILE_FIELDS
|
|
|
|
#define INITPERSISTFIELD_IMAGEASSET_ARRAY(name, arraySize, consoleClass, docs) \
|
|
addProtectedField(#name, TypeSoundFilename, Offset(m##name##Name, consoleClass), _set##name##Data, &defaultProtectedGetFn, arraySize, assetDoc(name, docs)); \
|
|
addProtectedField(assetText(name, Asset), TypeImageAssetId, Offset(m##name##AssetId, consoleClass), _set##name##Data, &defaultProtectedGetFn, arraySize, assetDoc(name, asset docs.));
|
|
|
|
#else
|
|
|
|
#define INITPERSISTFIELD_SOUNDASSET_ARRAY(name, arraySize, consoleClass, docs) \
|
|
addProtectedField(#name, TypeSoundFilename, Offset(m##name##Name, consoleClass), _set##name##Data, &defaultProtectedGetFn, arraySize, assetDoc(name, docs), AbstractClassRep::FIELD_HideInInspectors); \
|
|
addProtectedField(assetText(name, Asset), TypeSoundAssetId, Offset(m##name##AssetId, consoleClass), _set##name##Data, &defaultProtectedGetFn, arraySize, assetDoc(name, asset docs.));
|
|
|
|
#endif
|
|
|
|
#define LOAD_SOUNDASSET_ARRAY(name, index)\
|
|
if (m##name##AssetId[index] != StringTable->EmptyString())\
|
|
{\
|
|
S32 assetState = SoundAsset::getAssetById(m##name##AssetId[index], &m##name##Asset[index]);\
|
|
if (assetState == SoundAsset::Ok )\
|
|
{\
|
|
m##name##Name[index] = StringTable->EmptyString();\
|
|
}\
|
|
else Con::warnf("Warning: %s::LOAD_SOUNDASSET_ARRAY(%s[%i])-%s", mClassName, m##name##AssetId[index], index, ImageAsset::getAssetErrstrn(assetState).c_str());\
|
|
}
|
|
|
|
#define assetEnumNameConcat(x,suff)(new std::string( x + std::string(#suff)))->c_str()
|
|
|
|
#define INITPERSISTFIELD_SOUNDASSET_ENUMED(name, enumType, maxValue, consoleClass, docs) \
|
|
for (U32 i = 0; i < maxValue; i++)\
|
|
{\
|
|
const enumType itter = static_cast<enumType>(i);\
|
|
const char* enumString = castConsoleTypeToString(static_cast<enumType>(itter));\
|
|
if (enumString && enumString[0])\
|
|
{\
|
|
addField(assetEnumNameConcat(enumString, File), TypeSoundFilename, Offset(m##name##Name[0], consoleClass) + sizeof(m##name##Name[0])*i, assetText(name, docs), AbstractClassRep::FIELD_HideInInspectors); \
|
|
addField(assetEnumNameConcat(enumString, Asset), TypeSoundAssetId, Offset(m##name##AssetId[0], consoleClass) + sizeof(m##name##AssetId[0])*i, assetText(name, asset reference.));\
|
|
}\
|
|
}
|
|
|
|
#define PACKDATA_SOUNDASSET_ARRAY(name, index)\
|
|
if (stream->writeFlag(AssetDatabase.isDeclaredAsset(m##name##AssetId[index])))\
|
|
{\
|
|
stream->writeString(m##name##AssetId[index]);\
|
|
}\
|
|
else\
|
|
{\
|
|
if(stream->writeFlag(Sim::findObject(m##name##Name[index])))\
|
|
{\
|
|
SFXTrack* sndTrack = get##name##Profile(index);\
|
|
if(stream->writeFlag(sndTrack != nullptr))\
|
|
{\
|
|
stream->writeRangedU32(SimObjectId(sndTrack->getId()), DataBlockObjectIdFirst, DataBlockObjectIdLast);\
|
|
sfxWrite(stream, sndTrack);\
|
|
}\
|
|
}\
|
|
else\
|
|
{\
|
|
stream->writeString(m##name##Name[index]);\
|
|
}\
|
|
}
|
|
|
|
|
|
//network recieve - datablock
|
|
#define UNPACKDATA_SOUNDASSET_ARRAY(name, index)\
|
|
if (stream->readFlag())\
|
|
{\
|
|
m##name##AssetId[index] = stream->readSTString();\
|
|
_set##name(m##name##AssetId[index], index);\
|
|
}\
|
|
else\
|
|
{\
|
|
if(stream->readFlag())\
|
|
{\
|
|
String errorStr;\
|
|
if(stream->readFlag())\
|
|
{\
|
|
m##name##SFXId[index] = stream->readRangedU32( DataBlockObjectIdFirst, DataBlockObjectIdLast );\
|
|
sfxReadAndResolve(stream, &m##name##Profile[index], errorStr);\
|
|
}\
|
|
}\
|
|
else\
|
|
{\
|
|
m##name##Name[index] = stream->readSTString(); \
|
|
_set##name(m##name##Name[index], index); \
|
|
}\
|
|
}
|
|
#pragma endregion
|
|
|
|
#endif // _ASSET_BASE_H_
|
|
|