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* Adds a few input names to the bitmap button lookup for the BaseUI logic * Properly defaults the current menu index for the GameMenu gui * Ensures that all editing actions for forest editor flag the editor/map as dirty for saving * Ensures editor messageBoxes are properly focused on popping up * Returns the newly created camera bookmark objects from their create functions |
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| .. | ||
| cache/shaderCache | ||
| ExampleModule | ||
| gameUI | ||
| Prototyping | ||
| UI | ||
| defaults.tscript | ||
| splash.png | ||
| torque.png | ||