Torque3D/Engine/source/gui
2018-02-13 14:55:49 -06:00
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3d unused variable cleanup 2016-10-14 17:49:56 -05:00
buttons Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
containers Adds the Systems for the Entity-Component-Systems setup. 2018-01-28 16:58:00 -06:00
controls Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position. 2018-01-28 15:07:50 -06:00
core Tabs&Spaces 2018-02-08 16:04:50 -06:00
editor Merge pull request #2198 from Areloch/MenuBarMoreFixup 2018-02-13 14:55:49 -06:00
game Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
shiny Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
theora add loop playback to GuiTheoraCtrl 2016-05-27 02:22:39 -04:00
utility Merges in Monkey's fixes PR with a resolution for a conflict 2015-09-03 22:58:57 -05:00
worldEditor Merge pull request #2126 from Areloch/FixComponentEditorDisplay 2018-01-10 13:12:35 -06:00