Torque3D/Engine/source/gui
AzaezelX 627b9bc076 minor cleanups for https://github.com/TorqueGameEngines/Torque3D/pull/1672
for context Strings, use c_str(),
for triggers, use Con::getCurrentScriptModulePath() as otherwise, the "%this =" and "%obj=" injections will be treated as within the global scope. which is not allowed.
2026-02-24 15:04:38 -06:00
..
3d fill in the validated variables 2025-03-09 11:53:23 -05:00
buttons various fixes 2026-02-17 00:13:10 +00:00
containers dial back nullPtr usage 2025-12-29 17:45:09 -06:00
controls minor cleanups for https://github.com/TorqueGameEngines/Torque3D/pull/1672 2026-02-24 15:04:38 -06:00
core Shifted CodeBlock::smCurrentLineText to be a const char* so it's use is clearer 2026-02-22 18:18:42 -06:00
editor dial back nullPtr usage 2025-12-29 17:45:09 -06:00
game use of get<some name> methods that already return nulls/false when attempting to load 2025-05-27 17:07:08 -05:00
shaderEditor dial back nullPtr usage 2025-12-29 17:45:09 -06:00
shiny fill in the validated variables 2025-03-09 11:53:23 -05:00
theora rest of virtuals removed 2024-03-18 18:40:22 +00:00
utility dial back nullPtr usage 2025-12-29 17:45:09 -06:00
worldEditor dial back nullPtr usage 2025-12-29 17:45:09 -06:00