Torque3D/Templates/Full/game
Areloch 170cdadf60 Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path.
Also adjusted the splash window icon to use the var $Core::splashWindowImage for it's path.
2016-12-22 00:52:34 -06:00
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art remove dml file 2016-12-09 16:39:06 -06:00
core banding: conforms misbehaving postfx to the hdr buffer format until we have a proper srgb compatible buffer to minimize that with 2016-09-05 22:16:49 -05:00
levels Merge pull request #1305 from eightyeight/vignette-settings 2015-05-22 16:27:24 +10:00
scripts Basic port of code 2016-09-11 22:42:42 +01:00
shaders [workaround] pinches parallax steps so the 0-1 range has minimal artifacting 2016-12-06 23:41:28 -06:00
tools Tweaked the naming convention to a) be more in line with the prefab creation functions, and b) avoid common artist terminologies that may lead to confusion on what it does. 2016-12-11 23:02:13 -06:00
web Full Template for ticket #1 2012-09-19 11:54:25 -04:00
Full.torsion Full Template for ticket #1 2012-09-19 11:54:25 -04:00
main.cs Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path. 2016-12-22 00:52:34 -06:00
main.cs.in fix playJournal instruction in comments 2015-10-28 22:52:16 -04:00
runTests.cs Allow test flags to be specified, so we don't need TEST_STRESS. 2014-08-02 10:21:28 +10:00