Torque3D/Templates/Empty/game/tools/worldEditor
Areloch 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
Also adds a 'Bake Selection to Mesh' option to the tools menu in the editor to export the selected mesh to a collada file, and then replaces the selection with a TSStatic.
2016-12-10 17:27:27 -06:00
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gui Duplicating changes in the tools folder over to the Empty template for parity. 2016-07-09 20:08:25 -05:00
images Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
scripts Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. 2016-12-10 17:27:27 -06:00
main.cs updated empty template with stray script files from devhead that had yet to be converted 2016-05-08 21:21:52 -05:00