..
assetImporter.cpp
fill in the validated variables
2025-03-09 11:53:23 -05:00
assetImporter.h
correct malformed config passalong
2024-11-26 19:56:34 -06:00
assetImporter_ScriptBinding.h
Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used
2022-04-10 19:41:37 -05:00
assetMacroHelpers.h
generic asset loader macros. currently unused
2021-10-03 15:19:04 -05:00
CppAsset.cpp
Updates most of the handling of asset types to follow a more standardized type-registration system.
2024-09-28 16:09:56 -05:00
CppAsset.h
Updates most of the handling of asset types to follow a more standardized type-registration system.
2024-09-28 16:09:56 -05:00
CubemapAsset.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
CubemapAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
ExampleAsset.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
ExampleAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
GameObjectAsset.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
GameObjectAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
GUIAsset.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
GUIAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
ImageAsset.cpp
Merge pull request #1340 from marauder2k9-torque/ImageAsset-NamedTexTarget
2024-12-23 03:12:22 -06:00
ImageAsset.h
final cleanup
2024-12-14 14:47:46 +00:00
ImageAssetInspectors.h
virtuals removed
2024-03-18 18:13:00 +00:00
LevelAsset.cpp
Merge pull request #1325 from Areloch/Standardized_AB_AssetManagement
2025-04-29 13:19:50 -05:00
LevelAsset.h
Updated handling of subscenes in assets to be it's own distinct definition to avoid parsing and detection issues, as well as fields to be handled distinctly between the types
2025-03-30 16:36:15 -05:00
MaterialAsset.cpp
reload chain execution
2024-03-17 21:30:19 -05:00
MaterialAsset.h
crashfix work for hot-editing shape assets tied to tsstatics
2024-04-06 14:48:22 -05:00
ParticleAsset.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
ParticleAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
PostEffectAsset.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
PostEffectAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
ScriptAsset.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
ScriptAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
ShapeAnimationAsset.cpp
fill in the validated variables
2025-03-09 11:53:23 -05:00
ShapeAnimationAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
ShapeAsset.cpp
need to set state to ok post-load and pre-changesignal callback
2024-04-06 16:39:31 -05:00
ShapeAsset.h
Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited.
2025-04-24 00:58:20 -05:00
SoundAsset.cpp
further validator cleanups
2025-03-18 14:06:33 -05:00
SoundAsset.h
plugging found leaks
2025-05-12 11:50:16 +01:00
SoundAssetInspectors.h
virtuals removed
2024-03-18 18:13:00 +00:00
stateMachineAsset.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
stateMachineAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
SubSceneAsset.cpp
Updated handling of subscenes in assets to be it's own distinct definition to avoid parsing and detection issues, as well as fields to be handled distinctly between the types
2025-03-30 16:36:15 -05:00
SubSceneAsset.h
Updated handling of subscenes in assets to be it's own distinct definition to avoid parsing and detection issues, as well as fields to be handled distinctly between the types
2025-03-30 16:36:15 -05:00
TerrainAsset.cpp
asset load refactor
2023-11-12 16:33:17 -06:00
TerrainAsset.h
crashfix work for hot-editing shape assets tied to tsstatics
2024-04-06 14:48:22 -05:00
TerrainMaterialAsset.cpp
asset load refactor
2023-11-12 16:33:17 -06:00
TerrainMaterialAsset.h
crashfix work for hot-editing shape assets tied to tsstatics
2024-04-06 14:48:22 -05:00