mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
This checks both gcc and clang on linux, but only clang on mac Becuse there are so many debug warnings they are supressed in a very hacky way: Make is run first with error output ignored. Then an incremental build is run which has the error output, but will only build the files that errored the first time (and will error again). If anyone knows a better way to ignore the warnings that would be great. |
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| Engine | ||
| My Projects | ||
| Templates | ||
| Tools | ||
| .gitattributes | ||
| .gitignore | ||
| .travis.yml | ||
| allProjects.txt | ||
| CMakeLists.txt | ||
| CONTRIBUTING.md | ||
| generateAllProjects.bat | ||
| LICENSE.md | ||
| projects.xml | ||
| README.md | ||
Torque 3D
MIT Licensed Open Source version of Torque 3D from GarageGames
More Information
Pre-compiled Version
In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the downloads page on the wiki.