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fixedFunction
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Clean GLSL fragment shader out.
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2014-11-30 23:00:18 +01:00 |
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gl
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Removed unused vertex formats from ScatterSky
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2015-10-16 21:30:39 +10:00 |
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lighting
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Merge pull request #1442 from Azaezel/shadow_caching
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2015-11-12 12:49:58 -06:00 |
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postFx
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vignette_final
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2015-03-07 14:03:12 +01:00 |
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ribbons
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missing ribbon shaders, empty template
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2015-10-07 05:40:05 -05:00 |
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terrain
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Workaround for OpenGL terrain blend on Intel drivers.
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2014-12-16 00:30:50 +01:00 |
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water
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Removed unused vertex colors from GFXWaterVertex
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2015-10-22 21:54:35 +10:00 |
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basicCloudsP.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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basicCloudsV.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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cloudLayerP.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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cloudLayerV.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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foliage.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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fxFoliageReplicatorP.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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fxFoliageReplicatorV.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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guiMaterialV.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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hlslStructs.h
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Side by side rendering
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2013-04-09 15:19:18 -04:00 |
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imposter.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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lighting.hlsl
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Use factor of ambient light with camera direction for allow normals on shadowed surfaces.
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2014-12-09 19:46:06 -05:00 |
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particleCompositeP.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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particleCompositeV.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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particlesP.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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particlesV.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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planarReflectBumpP.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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planarReflectBumpV.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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planarReflectP.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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planarReflectV.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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precipP.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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precipV.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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projectedShadowP.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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projectedShadowV.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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scatterSkyP.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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scatterSkyV.hlsl
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Removed unused vertex formats from ScatterSky
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2015-10-16 21:30:39 +10:00 |
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shdrConsts.h
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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torque.hlsl
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Fix to allow parallax mapping with dxtnm textures via the red channel.
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2014-07-03 17:56:47 +10:00 |
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wavesP.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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wavesV.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |
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wind.hlsl
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Empty Template for ticket #1
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2012-09-19 11:29:55 -04:00 |