Torque3D/Engine/source/gui/core
Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes
Standardizes Gamemodes to be an actual class with data and utility functions that can be parsed
Adds inspector field handling for selecting gamemodes
Updated Scene class to work with Gamemodes for the gamemode field
Updates editor suite elements to be able to create SubScenes, SceneGroups and Gamemodes
Adds ability to convert SimGroup to SubScene
Updates BaseUI's chooselevel menu to have gamemode selection and filters shown levels based on selected gamemode
2024-09-01 16:39:00 -05:00
..
guiArrayCtrl.cpp Input event changes 2013-01-22 18:17:41 -05:00
guiArrayCtrl.h virtuals removed 2024-03-18 18:13:00 +00:00
guiCanvas.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
guiCanvas.h virtuals removed 2024-03-18 18:13:00 +00:00
guiControl.cpp - Added ability to explicitly execute a guiControl's console and altConsole command 2023-12-31 12:46:48 -06:00
guiControl.h Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
guiDefaultControlRender.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
guiDefaultControlRender.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiOffscreenCanvas.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiOffscreenCanvas.h virtuals removed 2024-03-18 18:13:00 +00:00
guiScriptNotifyControl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiScriptNotifyControl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiTypes.cpp guiprofiles augs 2023-03-16 17:21:07 -05:00
guiTypes.h virtuals removed 2024-03-18 18:13:00 +00:00