Torque3D/Engine/source/ts
marauder2k7 108ba34c08 STBImage
STB used for loading and writing images.
2023-11-30 09:09:13 +00:00
..
arch
assimp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
collada more arithmetic overflow warns 2023-05-01 10:43:11 -05:00
loader add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
instancingMatHook.cpp
instancingMatHook.h
tsAnimate.cpp
tsCollision.cpp * BugFix: Clear some MSVC compiler warnings. 2021-10-07 00:27:39 -04:00
tsDecal.cpp
tsDecal.h
tsDump.cpp
tsIntegerSet.cpp
tsIntegerSet.h
tsLastDetail.cpp STBImage 2023-11-30 09:09:13 +00:00
tsLastDetail.h Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 2021-12-10 00:01:26 -06:00
tsMaterialList.cpp
tsMaterialList.h
tsMesh.cpp Removed unneeded duplicate of blank sky skybox 2021-08-06 01:06:36 -05:00
tsMesh.h
tsMeshFit.cpp
tsMeshIntrinsics.cpp
tsMeshIntrinsics.h
tsPartInstance.cpp Code style improvement 2020-10-03 23:53:45 +02:00
tsPartInstance.h
tsRenderState.cpp
tsRenderState.h
tsShape.cpp Console Refactor 2023-09-13 10:33:20 +02:00
tsShape.h Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 2021-12-10 00:01:26 -06:00
tsShapeAlloc.cpp
tsShapeAlloc.h
tsShapeConstruct.cpp asset load flow work 2023-10-08 13:19:43 -05:00
tsShapeConstruct.h Add getScriptPath console function to GUIAsset 2021-09-10 02:13:56 -05:00
tsShapeEdit.cpp * BugFix: Correct an ASAN memory access error in TSShapeEdit caused by reading a reference from the same vector we are pushing to at the same time. 2021-11-02 09:11:25 -04:00
tsShapeInstance.cpp Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return 2023-05-08 21:18:23 -05:00
tsShapeInstance.h clean up 2023-05-12 11:42:06 +02:00
tsShapeOldRead.cpp fix #365 2020-10-21 11:27:36 -05:00
tsSortedMesh.cpp
tsSortedMesh.h
tsThread.cpp
tsTransform.cpp
tsTransform.h