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Empty Terrain.forest
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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Empty Terrain.mis
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Catches FPSGameplay module up to new gamemode and module paradigm
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2019-10-04 21:00:58 -05:00 |
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Empty Terrain.mis.decals
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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Empty Terrain2.forest
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Re-adds some bits from the old templates that were missed when doing the BaseGame template.
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2017-03-26 17:53:01 -05:00 |
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Empty Terrain_preview.png
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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EmptyLevel.asset.taml
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Standardizes the Level Assets to just use the regular asset description field for it's description
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2019-10-05 01:55:52 -05:00 |
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EmptyLevel.mis
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Implemented initial pass at proper client/server separation handling for module initialization
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2019-08-04 23:21:28 -05:00 |
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EmptyLevel.mis.decals
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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EmptyLevel.postfxpreset.cs
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Moved VR module from core to a regular module, as not all games are necessarily going to use VR.
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2018-09-19 16:03:58 -05:00 |
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EmptyLevel_preview.png
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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EmptyTerrain.asset.taml
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Standardizes the Level Assets to just use the regular asset description field for it's description
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2019-10-05 01:55:52 -05:00 |
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Outpost.asset.taml
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Standardizes the Level Assets to just use the regular asset description field for it's description
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2019-10-05 01:55:52 -05:00 |
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Outpost.forest
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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Outpost.mis
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Catches FPSGameplay module up to new gamemode and module paradigm
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2019-10-04 21:00:58 -05:00 |
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Outpost.mis.decals
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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Outpost.postfxpreset.cs
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Moved VR module from core to a regular module, as not all games are necessarily going to use VR.
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2018-09-19 16:03:58 -05:00 |
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Outpost_preview.png
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |