Torque3D/Templates/BaseGame/game/tools
Areloch 0ca66b99db Added fix so if a looping sound is preview-playing in the AB and you edit the properties, it doesn't try to reload the asset while it's playing, causing a crash
Added console method for looking up a soundAsset by filename
Added initial pass of project importer for sound assets content
2021-09-05 03:43:41 -05:00
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assetBrowser Added fix so if a looping sound is preview-playing in the AB and you edit the properties, it doesn't try to reload the asset while it's playing, causing a crash 2021-09-05 03:43:41 -05:00
base Removed unneeded duplicate of blank sky skybox 2021-08-06 01:06:36 -05:00
classIcons Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
componentEditor Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
convexEditor Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. 2021-09-01 01:12:16 -05:00
datablockEditor Misc Quality of Life and Bug fixes 2021-08-28 18:51:27 -05:00
debugger Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
decalEditor Misc Quality of Life and Bug fixes 2021-08-28 18:51:27 -05:00
editorClasses Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
forestEditor Merge branch 'MiscQOLFixes20210828' of https://github.com/Areloch/Torque3D into Preview4_0 2021-09-01 17:44:43 -05:00
gui Requested cleanups 2021-09-01 17:57:21 -05:00
guiEditor Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. 2021-09-01 01:12:16 -05:00
levels Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
materialEditor Merge branch 'MiscQOLFixes20210828' of https://github.com/Areloch/Torque3D into Preview4_0 2021-09-01 17:44:43 -05:00
meshRoadEditor Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. 2021-09-01 01:12:16 -05:00
missionAreaEditor Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
navEditor Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. 2021-09-01 01:12:16 -05:00
particleEditor Misc Quality of Life and Bug fixes 2021-08-28 18:51:27 -05:00
physicsTools Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
projectImporter Added fix so if a looping sound is preview-playing in the AB and you edit the properties, it doesn't try to reload the asset while it's playing, causing a crash 2021-09-05 03:43:41 -05:00
resources Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
riverEditor Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. 2021-09-01 01:12:16 -05:00
roadEditor Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. 2021-09-01 01:12:16 -05:00
shapeEditor Missed line adding ShapeEditorToolbar to main editor UI needlessly. 2021-09-01 01:19:53 -05:00
shapes Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
VerveEditor Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
VPathEditor Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. 2021-09-01 01:12:16 -05:00
worldEditor Requested cleanups 2021-09-01 17:57:21 -05:00
fbx.sis Adds function to get material definition by mapTo usage 2020-08-24 04:41:17 -05:00
glb.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
gltf.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
main.tscript ok, turns out the asset browser needs to have the world editor spooled up to slot in place 2021-08-12 19:08:04 -05:00
settings.xml More updating of editor icons to assets 2021-08-07 19:27:01 -05:00
tools.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
tools.tscript followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00