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gui3DProjectionCtrl.cpp
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Update gui3DProjectionCtrl.cpp
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2019-02-23 20:12:17 -06:00 |
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gui3DProjectionCtrl.h
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Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space
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2019-02-23 16:36:40 -06:00 |
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guiAnimBitmapCtrl.cpp
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As suggested, extract strlen calls from sizes into variables so it isn't called twice
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2018-03-08 20:59:40 -05:00 |
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guiAnimBitmapCtrl.h
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guiBackgroundCtrl.cpp
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guiBackgroundCtrl.h
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guiBitmapBarCtrl.cpp
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guiBitmapBarCtrl.h
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guiBitmapBorderCtrl.cpp
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guiBitmapCtrl.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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guiBitmapCtrl.h
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guiColorPicker.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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guiColorPicker.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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guiConsole.cpp
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Clean up redundant variables
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2019-02-06 15:03:06 -05:00 |
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guiConsole.h
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Adds a convenience function to refresh the console dialog.
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2018-03-17 14:37:07 -05:00 |
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guiConsoleEditCtrl.cpp
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guiConsoleEditCtrl.h
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guiConsoleTextCtrl.cpp
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guiConsoleTextCtrl.h
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guiDecoyCtrl.cpp
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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guiDecoyCtrl.h
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guiDirectoryFileListCtrl.cpp
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-03-28 15:42:34 -05:00 |
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guiDirectoryFileListCtrl.h
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guiFileTreeCtrl.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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guiFileTreeCtrl.h
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guiGameListMenuCtrl.cpp
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Convert dStrcmp to String::compare for more cases
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2020-10-04 00:00:01 +02:00 |
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guiGameListMenuCtrl.h
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minor cleanups:
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2020-09-26 22:43:26 -05:00 |
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guiGameListOptionsCtrl.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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guiGameListOptionsCtrl.h
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Initial pass to rework and cleanup the main UI interface
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2020-05-20 17:19:52 -05:00 |
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guiGradientCtrl.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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guiGradientCtrl.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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guiListBoxCtrl.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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guiListBoxCtrl.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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guiMaterialCtrl.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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guiMaterialCtrl.h
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guiMLTextCtrl.cpp
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Fixes 2 minor mistake corrections
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2020-09-20 01:19:08 -05:00 |
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guiMLTextCtrl.h
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Fixes 2 minor mistake corrections
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2020-09-20 01:19:08 -05:00 |
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guiMLTextEditCtrl.cpp
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guiMLTextEditCtrl.h
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guiPopUpCtrl.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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guiPopUpCtrl.h
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guiPopUpCtrlEx.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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guiPopUpCtrlEx.h
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guiSliderCtrl.cpp
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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guiSliderCtrl.h
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GFX card profile config file logging moved to debug only
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2019-06-17 02:30:45 -05:00 |
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guiTabPageCtrl.cpp
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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guiTabPageCtrl.h
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guiTextCtrl.cpp
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guiTextCtrl.h
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guiTextEditCtrl.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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guiTextEditCtrl.h
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Adds logic to guiTextEditCtrl to have placeholder text when the control is empty.
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2020-07-11 15:53:21 -05:00 |
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guiTextEditSliderBitmapCtrl.cpp
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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guiTextEditSliderBitmapCtrl.h
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guiTextEditSliderCtrl.cpp
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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guiTextEditSliderCtrl.h
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guiTextListCtrl.cpp
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Initial pass to rework and cleanup the main UI interface
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2020-05-20 17:19:52 -05:00 |
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guiTextListCtrl.h
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Initial pass to rework and cleanup the main UI interface
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2020-05-20 17:19:52 -05:00 |
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guiTreeViewCtrl.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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guiTreeViewCtrl.h
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Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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2019-10-20 02:47:15 -05:00 |