Torque3D/Engine/source/lighting/advanced
2014-08-14 21:46:48 -05:00
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glsl Update GLSL Shadergen. Not used on DX9. 2014-04-17 18:39:13 +02:00
hlsl Fix: Bit shifting of the 32-bit value with a subsequent expansion to the 64-bit type. 2014-05-06 15:39:24 +04:00
advancedLightBinManager.cpp kills off the presence of a fake light when there are no others in a given scene 2014-08-14 21:46:48 -05:00
advancedLightBinManager.h Side by side rendering 2013-04-09 15:19:18 -04:00
advancedLightBufferConditioner.cpp Blinn-Phong Specular Changes 2013-10-29 15:10:23 -04:00
advancedLightBufferConditioner.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
advancedLightingFeatures.cpp Fixes for dedicated build on linux. 2014-05-30 12:35:39 +02:00
advancedLightingFeatures.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
advancedLightManager.cpp Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
advancedLightManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00