Torque3D/Templates/Full/game/shaders
2019-03-24 18:38:25 -05:00
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common was improperly accounting for attenaution. needs a reversal for atten = 0 to be full unblended application fo a given projection. 2019-03-24 18:38:25 -05:00
.gitignore PlatformSDL implementation. 2015-01-19 01:17:37 +01:00