Torque3D/Templates/BaseGame/game/tools/gui
Areloch 07b28cb29a GFX card profile config file logging moved to debug only
WIP mode of guiSliderCtrl to be a filled rectangle instead of a textured UI
Fixed bug with guiTextEditCtrl losing focus updating history passing malformed strings
Updated WIP options menu
Editor/Project settings WIP
Updated editor theme to be consistent, and feed off the editor settings
Updated popup menus to reference renamed profiles
Added more in-progress modules for examples/stress testing
2019-06-17 02:30:45 -05:00
..
images GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
messageBoxes GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
assimpImport.ed.cs Import Options gui Update 2019-05-21 01:19:35 -04:00
assimpImport.ed.gui Import Options gui Update 2019-05-21 01:19:35 -04:00
colladaImport.ed.gui Merge branch 'AssimpWIP' of https://github.com/Areloch/Torque3D into development 2019-05-04 16:25:16 -05:00
colorPicker.ed.gui * Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-07-08 02:56:09 -05:00
cursors.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
EditorLoadingGui.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
editorSettingsWindow.ed.cs GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
EditorSettingsWindow.ed.gui Added refactor of Editor Settings window 2019-06-03 02:47:30 -05:00
fileDialogBase.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guiDialogs.ed.cs Enables the assimp import options gui when loaded from the shape editor. 2019-04-15 19:03:10 -04:00
GuiEaseEditDlg.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
GuiEaseEditDlg.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guiObjectInspector.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guiObjectInspector.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
materialSelector.ed.gui Fix unable to load texture warnmat 2017-06-23 21:13:30 -05:00
objectSelection.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
openFileDialog.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
profilerGraph.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
profilerGraph.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
profiles.ed.cs GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
saveChangesMBDlg.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
saveFileDialog.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
scriptEditorDlg.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
simViewDlg.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
uvEditor.ed.gui Fix unable to load texture warnmat 2017-06-23 21:13:30 -05:00