Torque3D/Engine/source/postFx
Areloch 07b28cb29a GFX card profile config file logging moved to debug only
WIP mode of guiSliderCtrl to be a filled rectangle instead of a textured UI
Fixed bug with guiTextEditCtrl losing focus updating history passing malformed strings
Updated WIP options menu
Editor/Project settings WIP
Updated editor theme to be consistent, and feed off the editor settings
Updated popup menus to reference renamed profiles
Added more in-progress modules for examples/stress testing
2019-06-17 02:30:45 -05:00
..
postEffect.cpp GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
postEffect.h Added ability to pass ints to post effect shader consts 2019-06-13 00:37:12 -05:00
postEffectCommon.h Oculus VR DK2 Support 2015-05-06 23:09:51 +01:00
postEffectManager.cpp tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
postEffectManager.h Fix lens flare in side-by-side view 2016-09-11 22:42:42 +01:00
postEffectVis.cpp Eliminate ConsoleStaticMethod 2018-04-20 20:27:09 +02:00
postEffectVis.h Eliminate ConsoleStaticMethod 2018-04-20 20:27:09 +02:00