Torque3D/Engine/source/console/simEvents.cpp
2021-03-31 21:09:23 -04:00

152 lines
4.4 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "console/console.h"
#include "console/consoleInternal.h"
#include "platform/threads/semaphore.h"
#include "console/simEvents.h"
// Stupid globals not declared in a header
extern ExprEvalState gEvalState;
SimConsoleEvent::SimConsoleEvent(S32 argc, ConsoleValue *argv, bool onObject)
{
mOnObject = onObject;
mArgc = argc;
mArgv = new ConsoleValue[argc];
for (int i=0; i<argc; i++)
{
if (argv)
{
mArgv->setString(argv[i].getString(), dStrlen(argv[i].getString()));
}
}
}
SimConsoleEvent::~SimConsoleEvent()
{
delete[] mArgv;
}
void SimConsoleEvent::process(SimObject* object)
{
// #ifdef DEBUG
// Con::printf("Executing schedule: %d", sequenceCount);
// #endif
if(mOnObject)
Con::execute(object, mArgc, mArgv );
else
{
// Grab the function name. If '::' doesn't exist, then the schedule is
// on a global function.
char funcName[256];
dStrncpy(funcName, mArgv[0].getString(), 256);
char* func = dStrstr( funcName, (char*)"::" );
if( func )
{
// Set the first colon to NULL, so we can reference the namespace.
// This is okay because events are deleted immediately after
// processing. Maybe a bad idea anyway?
func[0] = '\0';
// Move the pointer forward to the function name.
func += 2;
// Lookup the namespace and function entry.
Namespace* ns = Namespace::find( StringTable->insert( funcName ) );
if( ns )
{
Namespace::Entry* nse = ns->lookup( StringTable->insert( func ) );
if( nse )
// Execute.
nse->execute( mArgc, mArgv, &gEvalState );
}
}
else
Con::execute(mArgc, mArgv );
}
}
void SimConsoleEvent::populateArgs(ConsoleValue *argv)
{
for (U32 i=0; i<mArgc; i++)
{
argv[i].setString(mArgv[i].getString(), dStrlen(mArgv[i].getString()));
}
}
//-----------------------------------------------------------------------------
SimConsoleThreadExecCallback::SimConsoleThreadExecCallback()
{
sem = new Semaphore(0);
}
SimConsoleThreadExecCallback::~SimConsoleThreadExecCallback()
{
delete sem;
}
void SimConsoleThreadExecCallback::handleCallback(ConsoleValue ret)
{
// can we move this pls?
retVal.setString(ret.getString(), dStrlen(ret.getString()));
sem->release();
}
ConsoleValue SimConsoleThreadExecCallback::waitForResult()
{
if(sem->acquire(true))
{
return std::move(retVal);
}
return ConsoleValue();
}
//-----------------------------------------------------------------------------
SimConsoleThreadExecEvent::SimConsoleThreadExecEvent(S32 argc, ConsoleValue *argv, bool onObject, SimConsoleThreadExecCallback *callback) :
SimConsoleEvent(argc, argv, onObject), cb(callback)
{
}
void SimConsoleThreadExecEvent::process(SimObject* object)
{
if (cb)
{
if (mOnObject)
cb->handleCallback(std::move(Con::execute(object, mArgc, mArgv)));
else
cb->handleCallback(std::move(Con::execute(mArgc, mArgv)));
}
else
{
if (mOnObject)
Con::execute(object, mArgc, mArgv);
else
Con::execute(mArgc, mArgv);
}
}