Torque3D/Engine/source/ts
Thomas Fischer 7239c791f2 Merge pull request #581 from tdev/vs2012_fixes
Visual Studio 2012 32Bit Level 4 Warning fixes
2014-03-17 10:02:19 +01:00
..
arch Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
collada Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
loader Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
instancingMatHook.cpp TheoraTextureObject 2013-04-23 11:24:05 -04:00
instancingMatHook.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsAnimate.cpp Changes for MaskNodeHandsOff 2013-10-22 18:18:02 -04:00
tsCollision.cpp replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 2014-03-15 12:50:38 +01:00
tsDecal.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsDecal.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsDump.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsIntegerSet.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsIntegerSet.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsLastDetail.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsLastDetail.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsMaterialList.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsMaterialList.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsMesh.cpp Simply early-outing from denominators near zero was causing tangeants to be filled with garbage data. This alters the functionality to set a floor distance so the rest get's filled out properly. 2013-11-13 20:40:20 -06:00
tsMesh.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsMeshFit.cpp Removed hard coded directory paths 2013-03-07 18:56:53 -05:00
tsMeshIntrinsics.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsMeshIntrinsics.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsPartInstance.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsPartInstance.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsRenderState.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsRenderState.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsShape.cpp replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 2014-03-15 12:50:38 +01:00
tsShape.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsShapeAlloc.cpp replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 2014-03-15 12:50:38 +01:00
tsShapeAlloc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsShapeConstruct.cpp Fix texture and object console paths 2013-04-09 10:05:57 -04:00
tsShapeConstruct.h Removed hard coded directory paths 2013-03-07 18:56:53 -05:00
tsShapeEdit.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsShapeInstance.cpp Fixed issue #256: "$pref::TS::smallestVisiblePixelSize doesn't work". 2014-01-21 18:45:02 +02:00
tsShapeInstance.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsShapeOldRead.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsSortedMesh.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsSortedMesh.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsThread.cpp replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 2014-03-15 12:50:38 +01:00
tsTransform.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsTransform.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00