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while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many., |
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| .. | ||
| linux | ||
| mac | ||
| win32 | ||
| aldlist.cpp | ||
| aldlist.h | ||
| LoadOAL.h | ||
| sfxALBuffer.cpp | ||
| sfxALBuffer.h | ||
| sfxALCaps.h | ||
| sfxALDevice.cpp | ||
| sfxALDevice.h | ||
| sfxALProvider.cpp | ||
| sfxALVoice.cpp | ||
| sfxALVoice.h | ||