Torque3D/Templates/BaseGame/game/tools/particleEditor/scripts
JeffR defbaea2fe Implements misc fixes for the particle editor and particlesList inspector field
- Clicking the [...] button from the Particle Emitter tab now opens to the Particle tab *and* properly selects the particle data to be edited
- Selecting an emitter object in the map and opening the particle editor now selects the Particle Data to be edited
- Selecting a new Particle Data for a particles slot on a Particle Emitter in the editor now correctly updates the values and updates the field display
- Made it so if clicking [...] button on the ParticleEmitterData or other similar fields for objects, it will now open to the Particle editor instead of the Datablock editor
2026-04-19 02:18:05 -05:00
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afxChoreoEditor.ed.tscript Update of Particle Editor to standardize it up and utilize inspectors rather than adhoc guis 2025-12-21 16:39:19 -06:00
afxZodiacEditor.ed.tscript Update of Particle Editor to standardize it up and utilize inspectors rather than adhoc guis 2025-12-21 16:39:19 -06:00
explosionEditor.ed.tscript Update of Particle Editor to standardize it up and utilize inspectors rather than adhoc guis 2025-12-21 16:39:19 -06:00
particleEditorUndo.ed.tscript Update of Particle Editor to standardize it up and utilize inspectors rather than adhoc guis 2025-12-21 16:39:19 -06:00
particleEmitterEditor.ed.tscript Implements misc fixes for the particle editor and particlesList inspector field 2026-04-19 02:18:05 -05:00
particleParticleEditor.ed.tscript Implements misc fixes for the particle editor and particlesList inspector field 2026-04-19 02:18:05 -05:00
particleRibbonEditor.ed.tscript Update of Particle Editor to standardize it up and utilize inspectors rather than adhoc guis 2025-12-21 16:39:19 -06:00