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* Adds a few input names to the bitmap button lookup for the BaseUI logic * Properly defaults the current menu index for the GameMenu gui * Ensures that all editing actions for forest editor flag the editor/map as dirty for saving * Ensures editor messageBoxes are properly focused on popping up * Returns the newly created camera bookmark objects from their create functions |
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| .. | ||
| IODropdownDlg.asset.taml | ||
| IODropdownDlg.ed.gui | ||
| messageBox.ed.tscript | ||
| messageBoxOK.ed.gui | ||
| messageBoxOKBuy.ed.gui | ||
| messageBoxOKCancel.ed.gui | ||
| messageBoxOKCancelDetailsDlg.ed.gui | ||
| messageBoxYesNo.ed.gui | ||
| messageBoxYesNoCancel.ed.gui | ||
| messagePopup.ed.gui | ||
| MessagePopupDlg.asset.taml | ||
| toolsMessageBoxOKBuyDlg.asset.taml | ||
| toolsMessageBoxOKCancelDetailsDlg.asset.taml | ||
| toolsMessageBoxOKCancelDlg.asset.taml | ||
| toolsMessageBoxOKDlg.asset.taml | ||
| toolsMessageBoxYesNoCancelDlg.asset.taml | ||
| toolsMessageBoxYesNoDlg.asset.taml | ||