mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-21 13:14:46 +00:00
Processed core, tools and default modules to utilize assets Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption Removed unneeded MainEditor mockup module Removed some unused/duplicate image assets from the tools
8 lines
234 B
Plaintext
8 lines
234 B
Plaintext
<GUIAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="RenderTargetVisualizer"
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scriptFile="@assetFile=renderTargetVisualizer.ed.gui"
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GUIFile="@assetFile=renderTargetVisualizer.ed.gui"
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VersionId="1" />
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