mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 12:44:46 +00:00
60 lines
2.5 KiB
Plaintext
60 lines
2.5 KiB
Plaintext
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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function Editor::validateObjectName( %name, %mustHaveName )
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{
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if( %mustHaveName && %name $= "" )
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{
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ToolsMessageBoxOK( "Missing Object Name", "No name given for object. Please enter a valid object name." );
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return false;
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}
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if( !isValidObjectName( %name ) )
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{
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ToolsMessageBoxOK( "Invalid Object Name", "'" @ %name @ "' is not a valid object name." NL
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"" NL
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"Please choose a name that begins with a letter or underscore and is otherwise comprised " @
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"exclusively of letters, digits, and/or underscores."
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);
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return false;
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}
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if( isObject( %name ) )
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{
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%filename = %name.getFilename();
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if ( %filename $= "" )
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%filename = "an unknown file";
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ToolsMessageBoxOK( "Invalid Object Name", "Object names must be unique, and there is an " @
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"existing " @ %name.getClassName() @ " object with the name '" @ %name @ "' (defined " @
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"in " @ %filename @ "). Please choose another name." );
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return false;
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}
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if( isClass( %name ) )
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{
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ToolsMessageBoxOK( "Invalid Object Name", "'" @ %name @ "' is the name of an existing TorqueScript " @
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"class. Please choose another name." );
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return false;
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}
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return true;
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}
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