mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-25 07:04:45 +00:00
55 lines
1.9 KiB
Plaintext
55 lines
1.9 KiB
Plaintext
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2012 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
function BaseEditorCanvas::onAdd( %this )
|
|
{
|
|
%this.createMenuBar();
|
|
|
|
%panel = new GuiPanel() { internalName = "DocumentContainer"; };
|
|
%this.setContent( %panel );
|
|
|
|
%xOffset = 20;
|
|
%yOffset = 20;
|
|
|
|
for( %i =0; %i<10; %i++ )
|
|
{
|
|
%window = new GuiWindowCtrl()
|
|
{
|
|
extent = "200 100";
|
|
position = %xOffset SPC %yOffset;
|
|
};
|
|
%panel.add( %window );
|
|
|
|
%xOffset += 30;
|
|
%yOffset += 30;
|
|
|
|
}
|
|
}
|
|
|
|
function BaseEditorCanvas::onRemove( %this )
|
|
{
|
|
%this.destroyMenuBar();
|
|
}
|
|
|
|
function testBaseEditor()
|
|
{
|
|
%baseEd = new GuiCanvas() { class="BaseEditorCanvas"; };
|
|
} |