mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-21 13:14:46 +00:00
keeping the alt 87514151c4 (diff-73a8dc1ce58605f6c5ea53548454c3bae516ec5132a29c9d7ff7edf9730c75be)
55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
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#include "config.h"
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#include "alstring.h"
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#include <algorithm>
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#include <cctype>
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#include <cwctype>
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#include <cstring>
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namespace al {
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int case_compare(const std::string_view str0, const std::string_view str1) noexcept
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{
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using Traits = std::string_view::traits_type;
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auto ch0 = str0.cbegin();
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auto ch1 = str1.cbegin();
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auto ch1end = ch1 + std::min(str0.size(), str1.size());
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while(ch1 != ch1end)
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{
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const int u0{std::toupper(Traits::to_int_type(*ch0))};
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const int u1{std::toupper(Traits::to_int_type(*ch1))};
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if(const int diff{u0-u1}) return diff;
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++ch0; ++ch1;
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}
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if(str0.size() < str1.size()) return -1;
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if(str0.size() > str1.size()) return 1;
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return 0;
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}
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int case_compare(const std::wstring_view str0, const std::wstring_view str1) noexcept
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{
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using Traits = std::wstring_view::traits_type;
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auto ch0 = str0.cbegin();
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auto ch1 = str1.cbegin();
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auto ch1end = ch1 + std::min(str0.size(), str1.size());
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while(ch1 != ch1end)
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{
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const auto u0 = std::towupper(Traits::to_int_type(*ch0));
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const auto u1 = std::towupper(Traits::to_int_type(*ch1));
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if(const auto diff = static_cast<int>(u0-u1)) return diff;
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++ch0; ++ch1;
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}
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if(str0.size() < str1.size()) return -1;
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if(str0.size() > str1.size()) return 1;
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return 0;
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}
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} // namespace al
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