Torque3D/Engine/lib/openal-soft/common/alstring.cpp

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#include "config.h"
#include "alstring.h"
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#include <algorithm>
#include <cctype>
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#include <cwctype>
#include <cstring>
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namespace al {
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int case_compare(const std::string_view str0, const std::string_view str1) noexcept
{
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using Traits = std::string_view::traits_type;
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auto ch0 = str0.cbegin();
auto ch1 = str1.cbegin();
auto ch1end = ch1 + std::min(str0.size(), str1.size());
while(ch1 != ch1end)
{
const int u0{std::toupper(Traits::to_int_type(*ch0))};
const int u1{std::toupper(Traits::to_int_type(*ch1))};
if(const int diff{u0-u1}) return diff;
++ch0; ++ch1;
}
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if(str0.size() < str1.size()) return -1;
if(str0.size() > str1.size()) return 1;
return 0;
}
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int case_compare(const std::wstring_view str0, const std::wstring_view str1) noexcept
{
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using Traits = std::wstring_view::traits_type;
auto ch0 = str0.cbegin();
auto ch1 = str1.cbegin();
auto ch1end = ch1 + std::min(str0.size(), str1.size());
while(ch1 != ch1end)
{
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const auto u0 = std::towupper(Traits::to_int_type(*ch0));
const auto u1 = std::towupper(Traits::to_int_type(*ch1));
if(const auto diff = static_cast<int>(u0-u1)) return diff;
++ch0; ++ch1;
}
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if(str0.size() < str1.size()) return -1;
if(str0.size() > str1.size()) return 1;
return 0;
}
} // namespace al