Torque3D/Engine/lib/collada/include/dae/daeStandardURIResolver.h

45 lines
1.3 KiB
C++

/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
* file except in compliance with the License. You may obtain a copy of the License at:
* http://research.scea.com/scea_shared_source_license.html
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing permissions and limitations under the
* License.
*/
#ifndef __DAE_STANDARD_URI_RESOLVER__
#define __DAE_STANDARD_URI_RESOLVER__
#include <string>
#include "dae/daeURI.h"
class DAE;
/**
* The @c daeStandardURIResolver class derives from @c daeURIResolver and implements
* the default XML backend resolver.
*/
class daeStandardURIResolver : public daeURIResolver
{
public:
/**
* Constructor.
* @param database The @c daeDatabase used.
* @param plugin The @c daeIOPlugin used.
*/
DLLSPEC daeStandardURIResolver(DAE& dae);
/**
* Destructor.
*/
DLLSPEC ~daeStandardURIResolver();
public: // Abstract Interface
virtual DLLSPEC daeElement* resolveElement(const daeURI& uri);
virtual DLLSPEC daeString getName();
};
#endif //__DAE_STANDARD_URI_RESOLVER__