Torque3D/Engine/lib/bullet/examples/OpenGLWindow/LoadShader.h
2022-05-13 23:42:41 -04:00

19 lines
276 B
C

#ifndef _LOAD_SHADER_H
#define _LOAD_SHADER_H
#include "OpenGLInclude.h"
#ifdef __cplusplus
extern "C" {
#endif//__cplusplus
GLuint gltLoadShaderPair(const char *szVertexProg, const char *szFragmentProg);
#ifdef __cplusplus
}
#endif//__cplusplus
#endif//_LOAD_SHADER_H