Torque3D/Engine/lib/bullet/examples/OpenGLWindow/LoadShader.h

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2022-05-14 03:42:41 +00:00
#ifndef _LOAD_SHADER_H
#define _LOAD_SHADER_H
#include "OpenGLInclude.h"
#ifdef __cplusplus
extern "C" {
#endif//__cplusplus
GLuint gltLoadShaderPair(const char *szVertexProg, const char *szFragmentProg);
#ifdef __cplusplus
}
#endif//__cplusplus
#endif//_LOAD_SHADER_H