Commit graph

7 commits

Author SHA1 Message Date
Azaezel d810e6d208 forest shadowvar cleanups 2018-03-15 20:47:25 -05:00
Masquara 15f67015d3 Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
Azaezel c100d7f932 suggested revision 2015-08-06 21:56:46 -05:00
Azaezel af38320300 warning C4706: assignment within conditional expression 2015-08-06 20:52:48 -05:00
Daniel Buckmaster 540e68aadb Undid changes to Point3F. 2015-01-26 00:16:38 +11:00
Vincent Gee c1203c1cea Dev forest wind emitter improvement
So the problem is that when your inside the sphere it won't render so it might make someone
think that it's not working right.  So what I did was determine if the camera is inside the sphere.
If the camera is inside the sphere, then I find the distance from the center of the sphere to the camera
Round down and use that as the radius to draw the sphere.
That way if someone zooms in or out, their screen is still showing the sphere.
2015-01-25 22:50:36 +11:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00