Commit graph

3 commits

Author SHA1 Message Date
Areloch
977791bad2 Fixes #1257
The editor didn't test that a mission area actually existed, so when you switched to the editor, it would trigger the crash.

It now tests if there is a mission area when switching to the editor tool, and if there is not, prompts for the creation of a new one, similar to the auto-prompt for creating terrain blocks.
2015-04-22 23:42:32 -05:00
thecelloman
ceff8d72e0 Tools GuiProfile Separation.
This effectively duplicates (where necessary) and moves tools specific GuiProfiles out of the core and into the tools.  This will allow future modifications to either the game guis or tools guis that use these profiles to not conflict with each other.
2013-03-18 06:38:48 -04:00
DavidWyand-GG
f439dc8dcd Full Template for ticket #1 2012-09-19 11:54:25 -04:00