AzaezelX
aebd497fd6
make sure device and texture manager are still around when making a deletion request of them
2025-06-06 10:56:02 -05:00
marauder2k7
7216ba8530
Revert "revert #1148 as prematurely incorporated"
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This reverts commit f946088214 .
2024-01-20 18:01:57 +00:00
AzaezelX
f946088214
revert #1148 as prematurely incorporated
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it's getting there, but there have been a few spots noted where it eroneously corrupts text, so we'll have to pull this back out for a bit barring a proper resolution
2024-01-11 13:33:03 -06:00
marauder2k7
63682c43ec
Bug fixes:
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Generating image previews of image assets was failing
DDS remove redundant check for stream status.
STB requires the file to be free before being written to, move check to make sure we can open the path into gBitmap and remove FileStream checks from everywhere else.
2023-11-30 10:46:51 +00:00
marauder2k7
108ba34c08
STBImage
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STB used for loading and writing images.
2023-11-30 09:09:13 +00:00
Areloch
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
Vincent Gee
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00