Areloch
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edd1e0a270
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Removes Direct3D9 functionality.
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2017-05-28 16:51:31 -05:00 |
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LuisAntonRebollo
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3e7c7b3e49
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Merge pull request #622 from BeamNG/texel_pixel_offset
Handle texel-pixel offset with diferents graphics APIs.
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2014-11-30 02:20:45 +01:00 |
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LuisAntonRebollo
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823b413c1f
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Handle texel-pixel offset with diferents graphics APIs.
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2014-11-27 00:59:17 +01:00 |
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LuisAntonRebollo
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bc80fbf966
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Handle texel-pixel offset with diferents graphics APIs.
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2014-04-17 20:33:51 +02:00 |
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cpusci
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7a8f46b19f
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Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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2013-08-04 16:58:59 -05:00 |
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cpusci
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4c35fd37af
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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