Azaezel
|
654fc29dc2
|
bounds to mBounds conflict avoidance
|
2018-03-13 01:05:15 -05:00 |
|
Areloch
|
3a18819e1e
|
Issue found by PVS Studio:
Several instances where we utilize a pointer variable without properly testing that they aren't null first.
|
2015-07-28 23:25:09 -05:00 |
|
Daniel Buckmaster
|
84e8cbb4ee
|
Revert recent style cleanup changes.
|
2015-03-04 11:58:36 +11:00 |
|
Daniel Buckmaster
|
33fcc59543
|
Merge remote-tracking branch 'origin/style-cleanup' into development
Conflicts:
Engine/source/T3D/tsStatic.cpp
Engine/source/console/compiledEval.cpp
Engine/source/ts/tsMesh.cpp
Engine/source/ts/tsShape.cpp
|
2015-03-01 22:30:22 +11:00 |
|
LuisAntonRebollo
|
4e9034854d
|
Linux implementation. Include changes for gcc x64.
|
2015-01-24 22:08:26 +01:00 |
|
bank
|
69dbaf5b85
|
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
|
2014-05-13 14:08:42 +04:00 |
|
Daniel Buckmaster
|
43895090fa
|
Merge branch 'RenderMeshExampleMatFix' into development for PR #631
|
2014-04-25 12:57:00 +10:00 |
|
Kyrah Abattoir
|
d56952eaea
|
FIX RenderMeshExample not having a material on mission start even if one was assigned to it in the mission file.
|
2014-04-25 00:39:20 +02:00 |
|
Taras Podoroga
|
b0974e6647
|
RenderMeshExample won't render transparent materials properly, this commit will fix it.
|
2013-08-21 23:57:55 +03:00 |
|
DavidWyand-GG
|
7dbfe6994d
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|