marauder2k7
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050d704e77
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requirements for windDeformation unified featuer
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2025-06-23 02:18:42 +01:00 |
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Lukas Aldershaab
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c999baf7ed
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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Areloch
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c283295f22
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Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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2019-05-11 21:53:08 -05:00 |
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Glenn Smith
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79c34c68db
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Use strncpy instead of strcpy because again, buffer overflows
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2018-03-06 02:35:33 -05:00 |
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Areloch
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74138342d1
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Added support for uniforms, textures and samplers.
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2017-10-09 17:15:57 -05:00 |
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Areloch
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edd1e0a270
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Removes Direct3D9 functionality.
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2017-05-28 16:51:31 -05:00 |
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rextimmy
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41e5caf22b
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Direct3D11 Engine/source changes
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2016-03-20 21:52:11 +10:00 |
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Ben Payne
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0ffd7f5620
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Fix member vars left uninitialized in constructors
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2015-02-20 18:41:51 -05:00 |
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LuisAntonRebollo
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dd08fd2e7d
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Add OpenGL support.
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2014-11-08 20:21:50 +01:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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