Commit graph

13 commits

Author SHA1 Message Date
AzaezelX
8bd145d54f use of get<some name> methods that already return nulls/false when attempting to load
in contexts where we would want to try first (pt2)
2025-05-28 17:45:02 -05:00
marauder2k7
73ad92b757 review notes from Az
Should render fallback for namedTarget if namedTarget fails
Add safety around namedtarget getTexture to stop assert
Missing assets should revert to fallback image and print a warning to console
Remove REFACTOR tag from all macros.
2025-03-30 11:22:42 +01:00
marauder2k7
b2fe48ab8d more merge conflicts
fixed more merge conflicts (afxZodiac and MaterialDefinition)
Updated cubemapdata to use refactor asset
added new part to image_asset macro to create a private asset if the file exists.

updated reflectionProbe errors to actual function name where the error occurs.
2025-03-24 21:50:04 +00:00
marauder2k7
0da0903599
Merge branch 'development' into imageAsset_refactor_rev3 2025-03-24 20:07:06 +00:00
AzaezelX
f633ef3a3d fill in the validated variables 2025-03-09 11:53:23 -05:00
marauder2k7
fa8110ce8f all DECLARE_IMAGEASSET refactored 2025-01-23 22:12:55 +00:00
marauder2k7
eca0820134 init commit
start of attempt 3
2025-01-23 22:12:52 +00:00
AzaezelX
209abf3aa4 ensure zodiac texture is preloaded 2025-01-23 11:21:07 -06:00
AzaezelX
f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
AzaezelX
98a079a797 code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
Areloch
64b98b0c10 Converts most of AFX classes to utilize assets
Adds modified classes to project importer convert logic
2021-08-22 02:15:14 -05:00
AzaezelX
3c0360fd2f uninitialized variables-afx 2020-05-11 13:54:23 -05:00
Marc Chapman
ace877b409 Add all new AFX files 2017-07-26 19:38:34 +01:00