Commit graph

6 commits

Author SHA1 Message Date
rextimmy
12621f876b Added GFXFormatR8G8B8A8_SRGB format. 2016-03-28 10:05:16 +10:00
rextimmy
41e5caf22b Direct3D11 Engine/source changes 2016-03-20 21:52:11 +10:00
Ben Payne
6040a8d855 Fix macro token pasting errors when compiling with clang-cl 2015-03-04 19:10:53 -05:00
LuisAntonRebollo
b81ebaa386 Set correct terrain layer texture format. 2014-11-08 18:19:14 +01:00
cpusci
4c35fd37af Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
DavidWyand-GG
7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00