Commit graph

5 commits

Author SHA1 Message Date
AzaezelX 21c17d0ed1 cleanups for shadergen and the visibility feature
math fixes, feature inclusion removal. will still need to circle back on why the crosshatch.. isn't
2021-09-17 01:24:20 -05:00
AzaezelX 3de60baf79 retool ShadowMaterialHook::_overrideFeatures so we're not including a bunch of extraneous features 2020-08-03 16:46:22 -05:00
AzaezelX ff4b025c2c adds alphatest shadows for translucent objects
leverage the fact shadergen spits out a modified material per pass, in this instance the shadow pass, to basically flip the translucent aspect off if you've got both translucency and alphatesting flipped on.
2020-03-01 10:47:25 -06:00
Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 2017-04-11 00:23:14 -05:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00